OpenGame Documentation
Welcome to the OpenGame documentation. OpenGame is an open-source agentic framework that lives in your terminal and turns natural-language game design prompts into fully playable web games.
Documentation Sections
User Guide
Learn how to use OpenGame as an end user. This section covers:
- Basic installation and setup
- Common usage patterns (prompt โ playable game)
- Features and capabilities (Game Skill, Plan Mode, SubAgents, etc.)
- Configuration options
- Troubleshooting
Developer Guide
Learn how to contribute to and develop OpenGame. This section covers:
- Architecture overview
- Contributing guidelines
- Core concepts and implementation details (Template Skill, Debug Skill, GameCoder-27B integration, OpenGame-Bench)
- Tools and development workflow
- Extension and plugin development
Note: Some pages still describe behavior inherited from the upstream qwen-code agent runtime that OpenGame is built on. We are progressively rewriting these pages to focus on game-creation use cases.