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Developer GuideToolsMemory

Memory Tool (save_memory)

This document describes the save_memory tool for OpenGame.

Description

Use save_memory to save and recall information across your OpenGame sessions. With save_memory, you can direct the CLI to remember key details across sessions, providing personalized and directed assistance.

Arguments

save_memory takes one argument:

  • fact (string, required): The specific fact or piece of information to remember. This should be a clear, self-contained statement written in natural language.

How to use save_memory with OpenGame

The tool appends the provided fact to your context file in the userโ€™s home directory (~/.qwen/QWEN.md by default). This filename can be configured via contextFileName.

Once added, the facts are stored under a ## Qwen Added Memories section. This file is loaded as context in subsequent sessions, allowing the CLI to recall the saved information.

Usage:

save_memory(fact="Your fact here.")

save_memory examples

Remember a user preference:

save_memory(fact="My preferred programming language is Python.")

Store a project-specific detail:

save_memory(fact="The project I'm currently working on is called 'OpenGame'.")

Important notes

  • General usage: This tool should be used for concise, important facts. It is not intended for storing large amounts of data or conversational history.
  • Memory file: The memory file is a plain text Markdown file, so you can view and edit it manually if needed.